Vulkan Schnee 0.0.1
High-performance rendering engine
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Ktx2Loader.h File Reference
#include <cstdint>
#include <filesystem>
#include <string>
#include <vector>
#include <vulkan/vulkan_core.h>
Include dependency graph for Ktx2Loader.h:
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Classes

struct  Engine::Assets::Textures::Ktx2TextureData
 Stores all data loaded from a KTX2 file including mip chain. More...
class  Engine::Assets::Loaders::Ktx2Loader
 Loader for KTX2 texture files (BC6H, BC7, etc.) More...

Namespaces

namespace  Engine
namespace  Engine::Assets
namespace  Engine::Assets::Textures
namespace  Engine::Assets::Loaders

Enumerations

enum class  Engine::Assets::Loaders::Ktx2TextureType : uint32_t {
  Engine::Assets::Loaders::BC6H_Unsigned = 0x8E8F ,
  Engine::Assets::Loaders::BC6H_Signed = 0x8E8E ,
  Engine::Assets::Loaders::BC7_RGBA = 0x8E8C ,
  Engine::Assets::Loaders::BC7_SRGB = 0x8E8D ,
  Engine::Assets::Loaders::BC4_Unsigned = 0x8DBB ,
  Engine::Assets::Loaders::BC4_Signed = 0x8DBC ,
  Engine::Assets::Loaders::BC5_Unsigned = 0x8DBD ,
  Engine::Assets::Loaders::BC5_Signed = 0x8DBE
}
 OpenGL internal format constants for KTX1 texture compression types. More...

Functions

Ktx2TextureData Engine::Assets::Textures::extractMipRange (const Ktx2TextureData &source, uint32_t firstMip, uint32_t mipCount)