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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <tiny_gltf.h>#include "tinyexr.h"#include <vector>#include <filesystem>#include <string>Go to the source code of this file.
Classes | |
| struct | Engine::Assets::Textures::ExrChannelInfo |
| Represents channel information from an EXR file header. More... | |
| struct | Engine::Assets::Textures::ExrHeader |
| Wrapper for EXR file header information with owned data. More... | |
| class | Engine::Assets::Textures::ExrLoader |
| Loader for EXR (OpenEXR) image files. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Assets |
| namespace | Engine::Assets::Textures |