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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <cstdint>#include <stack>#include <vector>Go to the source code of this file.
Classes | |
| class | Engine::Core::DescriptorIndexAllocator |
| Use this class to manage a finite amount of memory. The idea is to have an array which stores objects and a vector which has pointers to said objects in the array. The array is sparsely populated using optionals. More... | |
Namespaces | |
| namespace | Engine |
| namespace | Engine::Core |
| Core audio subsystem owning the miniaudio engine and managing playback. | |