Vulkan Schnee 0.0.1
High-performance rendering engine
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AssetPath.h File Reference
#include <filesystem>
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Classes

struct  Asset::Path
struct  std::hash< Asset::Path >

Namespaces

namespace  Asset
 Classes which are related to asset loading are mostly stored in this namespace.
namespace  std
 STL namespace.

Functions

static Path Asset::GetTexturePath (const std::filesystem::path &path)