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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include "Engine/Mesh/AssetManager.h"#include "Engine/Core/Optional.h"#include "Engine/Core/VulkanHelper.h"#include "Engine/Ecs/EcsData.h"#include "Engine/Logging/FunctionNotImplemented.h"#include "Engine/Logging/TracyMacros.hpp"#include "Engine/Material/MaterialData.h"#include "Engine/Mesh/GltfLoader.h"#include "Engine/Mesh/GltfMeshLoader.h"#include "Engine/Mesh/MeshAsset.h"#include "Engine/Mesh/ModelAssetManager.h"#include "Engine/Renderer/RenderingDataManager.h"#include "Engine/Texture/ExrLoader.h"#include <Engine/Core/Settings.h>#include <Engine/Renderer/RenderData.h>#include <Engine/Renderer/RenderProcess.h>#include <plog/Log.h>#include <ranges>#include <type_traits>Go to the source code of this file.
Namespaces | |
| namespace | EngineCore |
| Log category system implementation. | |