Vulkan Schnee 0.0.1
High-performance rendering engine
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AnimationAsset.h File Reference
#include <cstdint>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <string>
#include <vector>
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Classes

struct  Engine::Animation::AnimationChannel
 A single animation channel targeting one joint's transform property. More...
class  Engine::Assets::Animation
 Animation clip loaded from glTF animation data. More...

Namespaces

namespace  Engine
namespace  Engine::Animation
namespace  Engine::Assets

Enumerations

enum class  Engine::Animation::InterpolationType {
  Engine::Animation::LINEAR ,
  Engine::Animation::STEP ,
  Engine::Animation::CUBIC_SPLINE
}
 Interpolation method for animation keyframes. More...