Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::TextureHandleRegistry::Entry Struct Reference

Registry entry storing texture metadata. More...

Collaboration diagram for EngineCore::TextureHandleRegistry::Entry:

Public Attributes

std::filesystem::path path
TextureType type = TextureType::Unknown
Texturetexture = nullptr
uint32_t descriptorIndex = TextureHandle::INVALID_ID

Detailed Description

Registry entry storing texture metadata.

Definition at line 150 of file TextureHandleRegistry.h.

Member Data Documentation

◆ descriptorIndex

◆ path

std::filesystem::path EngineCore::TextureHandleRegistry::Entry::path

◆ texture

◆ type

TextureType EngineCore::TextureHandleRegistry::Entry::type = TextureType::Unknown

The documentation for this struct was generated from the following file: