Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::Renderer::TaskConstants Struct Reference

Used to tell the pipeline which objects are shaded with which shader. More...

Public Member Functions

 TaskConstants ()=default
 TaskConstants (const uint32_t drawCommandOffset=0)

Public Attributes

uint32_t drawCommandOffset = 0u

Detailed Description

Used to tell the pipeline which objects are shaded with which shader.

Date
2025-09-17
Author
Konstantin Passig

Definition at line 79 of file Renderer.h.

Constructor & Destructor Documentation

◆ TaskConstants() [1/2]

EngineCore::Renderer::TaskConstants::TaskConstants ( )
default

◆ TaskConstants() [2/2]

EngineCore::Renderer::TaskConstants::TaskConstants ( const uint32_t drawCommandOffset = 0)
inlineexplicit

Definition at line 83 of file Renderer.h.

References drawCommandOffset.

Member Data Documentation

◆ drawCommandOffset

uint32_t EngineCore::Renderer::TaskConstants::drawCommandOffset = 0u

Definition at line 88 of file Renderer.h.

Referenced by TaskConstants().


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Renderer/Renderer.h