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Vulkan Schnee 0.0.1
High-performance rendering engine
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Stores the time for time based shader effects. More...
Public Attributes | |
| float | time |
Stores the time for time based shader effects.
Definition at line 190 of file RenderProcess.h.
| float EngineCore::RenderProcess::StaticFragmentUniformData::time |
Definition at line 192 of file RenderProcess.h.