Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::PackedVertex Struct Reference

#include <AssetManager.h>

Public Attributes

glm::vec3 position
uint32_t packedNormal
uint32_t packedColor
uint32_t packedTexCoord

Detailed Description

Definition at line 49 of file AssetManager.h.

Member Data Documentation

◆ packedColor

uint32_t EngineCore::PackedVertex::packedColor

Definition at line 53 of file AssetManager.h.

◆ packedNormal

uint32_t EngineCore::PackedVertex::packedNormal

Definition at line 52 of file AssetManager.h.

◆ packedTexCoord

uint32_t EngineCore::PackedVertex::packedTexCoord

Definition at line 54 of file AssetManager.h.

◆ position

glm::vec3 EngineCore::PackedVertex::position

Definition at line 51 of file AssetManager.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Mesh/AssetManager.h