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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <RenderData.h>
Public Attributes | |
| uint32_t | objectCount |
| uint32_t | totalMeshletCount |
Definition at line 239 of file RenderData.h.
| uint32_t EngineCore::ObjectCullingCounters::objectCount |
Definition at line 241 of file RenderData.h.
| uint32_t EngineCore::ObjectCullingCounters::totalMeshletCount |
Definition at line 242 of file RenderData.h.