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Vulkan Schnee 0.0.1
High-performance rendering engine
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Alignment at 4 bytes. More...
#include <RenderData.h>
Public Attributes | |
| uint32_t | groupSizeX = 0u |
| uint32_t | groupSizeY = 0u |
| uint32_t | groupSizeZ = 0u |
| uint32_t EngineCore::Dispatch::groupSizeX = 0u |
Definition at line 64 of file RenderData.h.
| uint32_t EngineCore::Dispatch::groupSizeY = 0u |
Definition at line 65 of file RenderData.h.
| uint32_t EngineCore::Dispatch::groupSizeZ = 0u |
Definition at line 66 of file RenderData.h.