Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
Ecs::TransformDirtyRenderer Struct Reference

Tag for transforms that need GPU upload. Separate from TransformDirty because the renderer clears this after upload, while TransformDirty is cleared during scene graph sync. This allows transforms changed in tick/events to be properly uploaded. More...

#include <EcsData.h>

Detailed Description

Tag for transforms that need GPU upload. Separate from TransformDirty because the renderer clears this after upload, while TransformDirty is cleared during scene graph sync. This allows transforms changed in tick/events to be properly uploaded.

Definition at line 122 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h