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Vulkan Schnee 0.0.1
High-performance rendering engine
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Reference to a MeshComponent for ECS-based iteration. Allows efficient querying of all mesh components without iterating all actors. More...
#include <EcsData.h>
Public Attributes | |
| EngineCore::MeshComponent * | component = nullptr |
Reference to a MeshComponent for ECS-based iteration. Allows efficient querying of all mesh components without iterating all actors.
| EngineCore::MeshComponent* Ecs::MeshComponentRef::component = nullptr |