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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <EcsData.h>
Public Attributes | |
| glm::mat4 | matrix |
| glm::mat4 Ecs::LocalTransform::matrix |
Definition at line 303 of file EcsData.h.
Referenced by EngineCore::SceneGraph::createNode(), EngineCore::SceneNode::setLocalModelMatrix(), Ecs::TransformOperators::setPosition(), Ecs::TransformOperators::setRotation(), Ecs::TransformOperators::setScale(), EngineCore::SceneNode::setWorldModelMatrix(), EngineCore::SceneNode::setWorldPosition(), EngineCore::SceneNode::setWorldRotation(), EngineCore::SceneNode::setWorldScale(), and EngineCore::SceneNode::updateWorldMatrix().