Vulkan Schnee 0.0.1
High-performance rendering engine
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Ecs::AssetLoadingImage Struct Reference

#include <EcsData.h>

Public Attributes

std::filesystem::path path
std::future< tinygltf::Image > future

Detailed Description

Definition at line 35 of file EcsData.h.

Member Data Documentation

◆ future

std::future<tinygltf::Image> Ecs::AssetLoadingImage::future

Definition at line 37 of file EcsData.h.

◆ path

std::filesystem::path Ecs::AssetLoadingImage::path

Definition at line 36 of file EcsData.h.


The documentation for this struct was generated from the following file:
  • /home/magerbeton/Documents/gl3-vulkan/Engine/include/Engine/Ecs/EcsData.h