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Vulkan Schnee 0.0.1
High-performance rendering engine
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Material data for an object which displays its normals. More...
#include <MaterialData.h>
Public Member Functions | |
| NormalMaterialData () | |
| NormalMaterialData (bool debug) | |
| bool | getDebug () const |
| Gets whether the normals shader is launched in debug mode. | |
Private Attributes | |
| bool | debug |
Material data for an object which displays its normals.
Definition at line 31 of file MaterialData.h.
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inline |
Definition at line 34 of file MaterialData.h.
References debug.
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inlineexplicit |
Definition at line 35 of file MaterialData.h.
References debug.
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inline |
Gets whether the normals shader is launched in debug mode.
Definition at line 41 of file MaterialData.h.
References debug.
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private |
Definition at line 43 of file MaterialData.h.
Referenced by getDebug(), NormalMaterialData(), and NormalMaterialData().