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Vulkan Schnee 0.0.1
High-performance rendering engine
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This is the complete list of members for EngineCore::MeshLoader, including all inherited members.
| loadMesh(const std::filesystem::path &filePath, std::vector< Vertex > &vertices, std::vector< uint32_t > &indices, std::vector< std::unique_ptr< TextureLoadData > > &textureLoadData) | EngineCore::MeshLoader | virtual |
| ~MeshLoader() | EngineCore::MeshLoader | virtual |