Vulkan Schnee 0.0.1
High-performance rendering engine
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MirrorView.h File Reference
#include <GLFW/glfw3.h>
#include <vector>
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Classes

class  EngineCore::MirrorView
 This class houses the components needed to display a vr image on the desktop. More...
struct  EngineCore::MirrorView::RenderResult
 Values that represent mirror view render results. More...

Namespaces

namespace  EngineCore
 Log category system implementation.