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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <GLFW/glfw3.h>#include <vector>Go to the source code of this file.
Classes | |
| class | EngineCore::MirrorView |
| This class houses the components needed to display a vr image on the desktop. More... | |
| struct | EngineCore::MirrorView::RenderResult |
| Values that represent mirror view render results. More... | |
Namespaces | |
| namespace | EngineCore |
| Log category system implementation. | |