Vulkan Schnee 0.0.1
High-performance rendering engine
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MeshPrimitive.h File Reference
#include "Engine/Entity/Actor.h"
#include "Engine/Renderer/RenderData.h"
#include "GltfLoader.h"
#include "Vertex.h"
#include <meshoptimizer.h>
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Classes

class  EngineCore::MeshPrimitive
struct  EngineCore::MeshPrimitive::MeshletBoundsHelper

Namespaces

namespace  EngineCore
 Log category system implementation.