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Vulkan Schnee 0.0.1
High-performance rendering engine
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Go to the source code of this file.
Classes | |
| class | EngineCore::MeshComponent |
| A component which can be attached as many times to an actor as one wants. It makes it possible to render a mesh attached to an object. More... | |
Namespaces | |
| namespace | EngineCore |
| Log category system implementation. | |