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Vulkan Schnee 0.0.1
High-performance rendering engine
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#include <filesystem>#include <glm/glm.hpp>#include <Engine/Mesh/MeshLoader.h>#include <Engine/Core/Engine.h>#include <tiny_gltf.h>Go to the source code of this file.
Classes | |
| class | EngineCore::MeshLoaderGltf |
Namespaces | |
| namespace | EngineCore |
| Log category system implementation. | |