Vulkan Schnee 0.0.1
High-performance rendering engine
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FileHandler.h
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1#pragma once
2
3#include <vector>
4#include <string>
5#include <filesystem>
6
8public:
9 static std::vector<char> readFile(const std::string &filename);
10 static std::ifstream readFileAsStream(const std::filesystem::path& path);
11
12private:
13};
static std::ifstream readFileAsStream(const std::filesystem::path &path)
static std::vector< char > readFile(const std::string &filename)