Vulkan Schnee 0.0.1
High-performance rendering engine
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Tooling

This project uses repository scripts and Blender plugins for build support, documentation checks, and content authoring.

  1. Blender
  2. buildTools/

Blender

Blender acts as the level editor. The repository provides editor and exporter plugins for engine-specific properties and glTF export.

buildTools/

buildTools/ contains engine and project maintenance scripts.

File Use
run-deprecated-scanner.sh Finds declarations with a @Deprecated Doxygen tag where the implementation is not marked accordingly.
format-documentation.sh Reorders documentation tags across the codebase.
calculate-loc.sh Counts lines of code for engine and game code.