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Vulkan Schnee 0.0.1
High-performance rendering engine
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This project uses repository scripts and Blender plugins for build support, documentation checks, and content authoring.
Blender acts as the level editor. The repository provides editor and exporter plugins for engine-specific properties and glTF export.
buildTools/ contains engine and project maintenance scripts.
| File | Use |
|---|---|
| run-deprecated-scanner.sh | Finds declarations with a @Deprecated Doxygen tag where the implementation is not marked accordingly. |
| format-documentation.sh | Reorders documentation tags across the codebase. |
| calculate-loc.sh | Counts lines of code for engine and game code. |