Vulkan Schnee
0.0.1
High-performance rendering engine
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Here is a list of all variables with links to the classes they belong to:
- x -
x_sampling :
Engine::Assets::Textures::ExrChannelInfo
xrCreateVulkanDeviceKHR :
Engine::Core::ApplicationContext
xrCreateVulkanInstanceKHR :
Engine::Core::ApplicationContext
xrFrameState :
Engine::Rendering::Headset
xrFrameThreadPool_ :
Engine::EngineKern
xrGetVulkanGraphicsDevice2KHR :
Engine::Core::ApplicationContext
xrGetVulkanGraphicsRequirements2KHR :
Engine::Core::ApplicationContext
xrGetVulkanInstanceExtensionsKHR :
Engine::Core::ApplicationContext
xrInputHandler :
Engine::EngineKern
xrInstance :
Engine::Core::ApplicationContext
xrReferenceSpace :
Engine::Rendering::Headset
xrReferenceSpaceType :
Engine::Rendering::Headset
xrRig :
Engine::EngineKern
xrSession :
Engine::Rendering::Headset
xrSessionState :
Engine::Rendering::Headset
xrSwapchain :
Engine::Rendering::Headset
xrSystemId :
Engine::Core::ApplicationContext
xrViewState :
Engine::Rendering::Headset
xrWaitThreadPool_ :
Engine::Rendering::Headset
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1.14.0