Vulkan Schnee 0.0.1
High-performance rendering engine
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Input::InputManager Member List

This is the complete list of members for Input::InputManager, including all inherited members.

beginFrame()Input::InputManager
bindBoolAction(std::string name, BoolProvider provider)Input::InputManager
bindFloatAction(std::string name, FloatProvider provider)Input::InputManager
bindVec2Action(std::string name, Vec2Provider provider)Input::InputManager
boolActions_Input::InputManagerprivate
BoolCallback typedefInput::InputManager
BoolProvider typedefInput::InputManager
callbacksDispatched_Input::InputManagerprivate
dispatchCallbacks()Input::InputManager
DispatchRule enum nameInput::InputManager
floatActions_Input::InputManagerprivate
FloatCallback typedefInput::InputManager
FloatProvider typedefInput::InputManager
getBoolAction(const std::string &name) constInput::InputManager
getFloatAction(const std::string &name) constInput::InputManager
getVec2Action(const std::string &name) constInput::InputManager
makeHandle()Input::InputManagerprivate
nextCallbackId_Input::InputManagerprivate
onBoolAction(const std::string &name, DispatchRule rule, BoolCallback callback)Input::InputManager
onBoolPressed(const std::string &name, std::function< void()> callback)Input::InputManager
onBoolReleased(const std::string &name, std::function< void()> callback)Input::InputManager
onFloatAction(const std::string &name, DispatchRule rule, FloatCallback callback)Input::InputManager
onVec2Action(const std::string &name, DispatchRule rule, Vec2Callback callback)Input::InputManager
removeCallback(CallbackHandle handle)Input::InputManager
vec2Actions_Input::InputManagerprivate
Vec2Callback typedefInput::InputManager
Vec2Provider typedefInput::InputManager