Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::Rendering::WorldUiRenderer Member List

This is the complete list of members for Engine::Rendering::WorldUiRenderer, including all inherited members.

cleanup()Engine::Rendering::WorldUiRendererprivate
context_Engine::Rendering::WorldUiRendererprivate
createTargetImages(Target &target) constEngine::Rendering::WorldUiRendererprivate
descriptorPool_Engine::Rendering::WorldUiRendererprivate
destroyTarget(Target &target) constEngine::Rendering::WorldUiRendererprivate
ensureTarget(Components::WidgetComponent &widget)Engine::Rendering::WorldUiRendererprivate
format_Engine::Rendering::WorldUiRendererprivate
framesInFlight_Engine::Rendering::WorldUiRendererprivate
imguiContext_Engine::Rendering::WorldUiRendererprivate
imguiTextures_Engine::Rendering::WorldUiRendererprivate
initialized_Engine::Rendering::WorldUiRendererprivate
operator=(const WorldUiRenderer &)=deleteEngine::Rendering::WorldUiRenderer
prepareWidgetTextures(Components::WidgetComponent &widget)Engine::Rendering::WorldUiRendererprivate
processRetiredTargets()Engine::Rendering::WorldUiRendererprivate
registerWidget(Components::WidgetComponent &widget)Engine::Rendering::WorldUiRenderer
renderTarget(VkCommandBuffer commandBuffer, Target &target, uint32_t frameIndex)Engine::Rendering::WorldUiRendererprivate
renderWidgets(VkCommandBuffer commandBuffer, uint32_t frameIndex, RenderProcess &renderProcess)Engine::Rendering::WorldUiRenderer
retiredTargets_Engine::Rendering::WorldUiRendererprivate
retireTarget(Target &&target)Engine::Rendering::WorldUiRendererprivate
sampler_Engine::Rendering::WorldUiRendererprivate
targets_Engine::Rendering::WorldUiRendererprivate
transitionTargetsToColorAttachment(VkCommandBuffer commandBuffer, uint32_t frameIndex)Engine::Rendering::WorldUiRendererprivate
transitionTargetsToShaderRead(VkCommandBuffer commandBuffer, uint32_t frameIndex)Engine::Rendering::WorldUiRendererprivate
unregisterWidget(Components::WidgetComponent &widget)Engine::Rendering::WorldUiRenderer
WorldUiRenderer()=defaultEngine::Rendering::WorldUiRenderer
WorldUiRenderer(Core::ApplicationContext *context, uint32_t framesInFlight)Engine::Rendering::WorldUiRenderer
WorldUiRenderer(const WorldUiRenderer &)=deleteEngine::Rendering::WorldUiRenderer
~WorldUiRenderer()Engine::Rendering::WorldUiRenderer