Vulkan Schnee 0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
Engine::EngineKern Member List

This is the complete list of members for Engine::EngineKern, including all inherited members.

applicationContextEngine::EngineKernprivate
assetManagerEngine::EngineKernprivate
audioEngine_Engine::EngineKernprivate
calculateFrameTime(double &lastTime)Engine::EngineKernprivate
captureRenderdocFrame()Engine::EngineKernprivate
checkValidationLayerSupport()Engine::EngineKernprivate
cleanup()Engine::EngineKernprivate
commandBuffersEngine::EngineKernprivate
completeFrameAsync(VkFence graphicsFence, bool presentMirror)Engine::EngineKernprivate
createAssetManager()Engine::EngineKernprivate
createAudioEngine()Engine::EngineKernprivate
createInputManager()Engine::EngineKernprivate
createPhysicsWorld()Engine::EngineKernprivate
createStartupScene() constEngine::EngineKernprivate
createVulkanDebugMessenger()Engine::EngineKernprivate
currentFrameEngine::EngineKernprivate
debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData)Engine::EngineKernprivatestatic
debugMessengerEngine::EngineKernprivate
deltaTimeSecondsEngine::EngineKernprivate
descriptorDataIsDirtyEngine::EngineKernprivate
destroyAudioEngine()Engine::EngineKernprivate
destroyPhysicsWorld()Engine::EngineKernprivate
EngineKern()=defaultEngine::EngineKern
fixLoadingAssets() constEngine::EngineKernprivate
forceSyncFramesRemaining_Engine::EngineKernprivate
frameCompletionFuture_Engine::EngineKernprivate
frameCounterEngine::EngineKernprivate
gameTimeEngine::EngineKernprivate
getAssetManager() constEngine::EngineKern
getAudioEngine() constEngine::EngineKerninline
getContext() constEngine::EngineKerninline
getDeltaTimeSeconds()Engine::EngineKern
getGlobalTimeSeconds()Engine::EngineKern
getHeadset() constEngine::EngineKerninline
getInputManager() constEngine::EngineKerninline
getPhysicsEngine() constEngine::EngineKerninline
getRenderableSceneObjectCount() constEngine::EngineKern
getRenderer() constEngine::EngineKern
getSceneManager() constEngine::EngineKerninline
getWindField()Engine::EngineKerninline
getWindField() constEngine::EngineKerninline
getXrInputHandler() constEngine::EngineKerninline
getXrRig() constEngine::EngineKerninline
headsetEngine::EngineKernprivate
imguiManager_Engine::EngineKernprivate
initAssets()Engine::EngineKernprivate
initializePlogDebugger()Engine::EngineKernprivate
initRenderDoc()Engine::EngineKern
initStartupScene()Engine::EngineKernprivate
initVulkan()Engine::EngineKernprivate
initWindow()Engine::EngineKernprivate
inputManagerEngine::EngineKernprivate
isMirrorViewMinimized()Engine::EngineKernprivate
isXrSessionRunningEngine::EngineKernprivate
loadScene()Engine::EngineKerninline
mainLoop()Engine::EngineKernprivate
meshCountEngine::EngineKernprivate
mirrorViewEngine::EngineKernprivate
moduleEngine::EngineKernprivate
physicsEngineEngine::EngineKernprivate
populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT &createInfo)Engine::EngineKernprivate
previousFrameXrComplete_Engine::EngineKernprivate
processMirrorWindowEvents()Engine::EngineKern
processResourceLoadingPipelines()Engine::EngineKernprivate
rendererEngine::EngineKernprivate
run(std::unique_ptr< GameModule > module)Engine::EngineKern
sceneManagerEngine::EngineKernprivate
textureCountEngine::EngineKernprivate
tryCreateApplicationContext()Engine::EngineKernprivate
update(double &gameTime)Engine::EngineKernprivate
vkDestroyDebugUtilsMessengerEXTEngine::EngineKernprivate
windField_Engine::EngineKernprivate
xrFrameThreadPool_Engine::EngineKernprivate
xrInputHandlerEngine::EngineKernprivate
xrRigEngine::EngineKernprivate
~EngineKern()Engine::EngineKern