Vulkan Schnee 0.0.1 (22840dc8)
High-performance rendering engine
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Engine::EngineKern Member List

This is the complete list of members for Engine::EngineKern, including all inherited members.

applicationContext_Engine::EngineKernprivate
assetManager_Engine::EngineKernprivate
assetRegistry_Engine::EngineKernprivate
audioEngine_Engine::EngineKernprivate
calculateFrameTime(double &lastFrameTimeMilliseconds)Engine::EngineKernprivate
captureRenderdocFrame()Engine::EngineKernprivate
cleanup()Engine::EngineKernprivate
collisionProfileRegistry_Engine::EngineKernprivate
completeFrameAsync(VkFence graphicsFence, bool presentMirror)Engine::EngineKernprivate
createAssetManager()Engine::EngineKernprivate
createAudioEngine()Engine::EngineKernprivate
createInputManager()Engine::EngineKernprivate
createPhysicsWorld()Engine::EngineKernprivate
createStartupScene() constEngine::EngineKernprivate
createTimerManager()Engine::EngineKernprivate
createVulkanDebugMessenger()Engine::EngineKernprivate
debugger_Engine::EngineKernprivate
deltaTimeSeconds_Engine::EngineKernprivate
destroyAudioEngine()Engine::EngineKernprivate
destroyPhysicsWorld()Engine::EngineKernprivate
EngineKern()Engine::EngineKern
fixLoadingAssets() constEngine::EngineKernprivate
forceSyncFramesRemaining_Engine::EngineKernprivate
frameCompletionFuture_Engine::EngineKernprivate
frameCounter_Engine::EngineKernprivate
gameTime_Engine::EngineKernprivate
getCollisionProfileRegistry() constEngine::EngineKerninline
getContext() constEngine::EngineKerninline
getDeltaTimeSeconds() constEngine::EngineKern
getGlobalTimeSeconds() constEngine::EngineKern
getHeadset() constEngine::EngineKerninline
getInputManager() constEngine::EngineKerninline
getPersistentEntities()Engine::EngineKerninline
getPersistentEntities() constEngine::EngineKerninline
getRenderableSceneObjectCount() constEngine::EngineKern
getRenderer() constEngine::EngineKern
getSceneManager() constEngine::EngineKerninline
getTimerManager() constEngine::EngineKerninline
getWindField()Engine::EngineKerninline
getWindField() constEngine::EngineKerninline
getXrInputHandler() constEngine::EngineKerninline
getXrRig() constEngine::EngineKerninline
headset_Engine::EngineKernprivate
imguiManager_Engine::EngineKernprivate
initStartupScene()Engine::EngineKernprivate
initVulkan()Engine::EngineKernprivate
inputManager_Engine::EngineKernprivate
isFreezeCulling() constEngine::EngineKern
isMirrorViewMinimized() constEngine::EngineKernprivate
lastPredictedDisplayTime_Engine::EngineKernprivate
loadEngineConfig()Engine::EngineKern
loadScene()Engine::EngineKerninline
mainLoop()Engine::EngineKernprivate
mirrorView_Engine::EngineKernprivate
module_Engine::EngineKernprivate
persistentEntities_Engine::EngineKernprivate
physicsEngine_Engine::EngineKernprivate
physicsFrameUpdate()Engine::EngineKernprivatestatic
previousFrameXrComplete_Engine::EngineKernprivate
processMirrorWindowEvents()Engine::EngineKernprivatestatic
processResourceLoadingPipelines()Engine::EngineKernprivate
registerRuntimeMaterial(Asset::MeshPath materialPath, std::unique_ptr< Assets::Material > material)Engine::EngineKern
renderer_Engine::EngineKernprivate
run(GameModule &module)Engine::EngineKern
sceneManager_Engine::EngineKernprivate
setFreezeCulling(bool freeze) constEngine::EngineKern
timerManager_Engine::EngineKernprivate
tryCreateApplicationContext()Engine::EngineKernprivate
unregisterRuntimeMaterial(Assets::MaterialHandle handle)Engine::EngineKern
update(double &gameTime)Engine::EngineKernprivate
updateAudioListener()Engine::EngineKernprivate
windField_Engine::EngineKernprivate
xrFrameThreadPool_Engine::EngineKernprivate
~EngineKern()Engine::EngineKern