Vulkan Schnee
0.0.1 (22840dc8)
High-performance rendering engine
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Engine::EngineKern Member List
This is the complete list of members for
Engine::EngineKern
, including all inherited members.
applicationContext_
Engine::EngineKern
private
assetManager_
Engine::EngineKern
private
assetRegistry_
Engine::EngineKern
private
audioEngine_
Engine::EngineKern
private
calculateFrameTime
(double &lastFrameTimeMilliseconds)
Engine::EngineKern
private
captureRenderdocFrame
()
Engine::EngineKern
private
cleanup
()
Engine::EngineKern
private
collisionProfileRegistry_
Engine::EngineKern
private
completeFrameAsync
(VkFence graphicsFence, bool presentMirror)
Engine::EngineKern
private
createAssetManager
()
Engine::EngineKern
private
createAudioEngine
()
Engine::EngineKern
private
createInputManager
()
Engine::EngineKern
private
createPhysicsWorld
()
Engine::EngineKern
private
createStartupScene
() const
Engine::EngineKern
private
createTimerManager
()
Engine::EngineKern
private
createVulkanDebugMessenger
()
Engine::EngineKern
private
debugger_
Engine::EngineKern
private
deltaTimeSeconds_
Engine::EngineKern
private
destroyAudioEngine
()
Engine::EngineKern
private
destroyPhysicsWorld
()
Engine::EngineKern
private
EngineKern
()
Engine::EngineKern
fixLoadingAssets
() const
Engine::EngineKern
private
forceSyncFramesRemaining_
Engine::EngineKern
private
frameCompletionFuture_
Engine::EngineKern
private
frameCounter_
Engine::EngineKern
private
gameTime_
Engine::EngineKern
private
getCollisionProfileRegistry
() const
Engine::EngineKern
inline
getContext
() const
Engine::EngineKern
inline
getDeltaTimeSeconds
() const
Engine::EngineKern
getGlobalTimeSeconds
() const
Engine::EngineKern
getHeadset
() const
Engine::EngineKern
inline
getInputManager
() const
Engine::EngineKern
inline
getPersistentEntities
()
Engine::EngineKern
inline
getPersistentEntities
() const
Engine::EngineKern
inline
getRenderableSceneObjectCount
() const
Engine::EngineKern
getRenderer
() const
Engine::EngineKern
getSceneManager
() const
Engine::EngineKern
inline
getTimerManager
() const
Engine::EngineKern
inline
getWindField
()
Engine::EngineKern
inline
getWindField
() const
Engine::EngineKern
inline
getXrInputHandler
() const
Engine::EngineKern
inline
getXrRig
() const
Engine::EngineKern
inline
headset_
Engine::EngineKern
private
imguiManager_
Engine::EngineKern
private
initStartupScene
()
Engine::EngineKern
private
initVulkan
()
Engine::EngineKern
private
inputManager_
Engine::EngineKern
private
isFreezeCulling
() const
Engine::EngineKern
isMirrorViewMinimized
() const
Engine::EngineKern
private
lastPredictedDisplayTime_
Engine::EngineKern
private
loadEngineConfig
()
Engine::EngineKern
loadScene
()
Engine::EngineKern
inline
mainLoop
()
Engine::EngineKern
private
mirrorView_
Engine::EngineKern
private
module_
Engine::EngineKern
private
persistentEntities_
Engine::EngineKern
private
physicsEngine_
Engine::EngineKern
private
physicsFrameUpdate
()
Engine::EngineKern
private
static
previousFrameXrComplete_
Engine::EngineKern
private
processMirrorWindowEvents
()
Engine::EngineKern
private
static
processResourceLoadingPipelines
()
Engine::EngineKern
private
registerRuntimeMaterial
(Asset::MeshPath materialPath, std::unique_ptr< Assets::Material > material)
Engine::EngineKern
renderer_
Engine::EngineKern
private
run
(GameModule &module)
Engine::EngineKern
sceneManager_
Engine::EngineKern
private
setFreezeCulling
(bool freeze) const
Engine::EngineKern
timerManager_
Engine::EngineKern
private
tryCreateApplicationContext
()
Engine::EngineKern
private
unregisterRuntimeMaterial
(Assets::MaterialHandle handle)
Engine::EngineKern
update
(double &gameTime)
Engine::EngineKern
private
updateAudioListener
()
Engine::EngineKern
private
windField_
Engine::EngineKern
private
xrFrameThreadPool_
Engine::EngineKern
private
~EngineKern
()
Engine::EngineKern
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