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Vulkan Schnee 0.0.1
High-performance rendering engine
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This is the complete list of members for Engine::Core::Texture2DStore, including all inherited members.
| assetManager_ | Engine::Core::Texture2DStore | private |
| isValid(Assets::Texture2DHandle handle) const | Engine::Core::Texture2DStore | |
| keyFor(const std::filesystem::path &source) | Engine::Core::Texture2DStore | privatestatic |
| legacyHandle(Assets::Texture2DHandle handle) const | Engine::Core::Texture2DStore | |
| load(const std::filesystem::path &source, Assets::TextureType usage=Assets::TextureType::BaseColor) | Engine::Core::Texture2DStore | |
| records_ | Engine::Core::Texture2DStore | private |
| setAssetManager(AssetManager *assetManager) | Engine::Core::Texture2DStore | |
| sourcePath(Assets::Texture2DHandle handle) const | Engine::Core::Texture2DStore | |
| sourceToIndex_ | Engine::Core::Texture2DStore | private |
| Texture2DStore(AssetManager *assetManager=nullptr) | Engine::Core::Texture2DStore | explicit |
| usage(Assets::Texture2DHandle handle) const | Engine::Core::Texture2DStore |