| addSource(ReadFramesCallback readFrames, DestroyCallback onDestroy, std::uint32_t channels, const glm::vec3 &position, float volume, bool loop) | Engine::Core::SteamAudioBackend | |
| DestroyCallback typedef | Engine::Core::SteamAudioBackend | |
| impl_ | Engine::Core::SteamAudioBackend | private |
| init(std::uint32_t sampleRate, std::uint32_t frameSize) | Engine::Core::SteamAudioBackend | |
| init(std::uint32_t sampleRate, std::uint32_t frameSize, const char *sofaFilePath) | Engine::Core::SteamAudioBackend | |
| initialized_ | Engine::Core::SteamAudioBackend | private |
| INVALID_SOURCE | Engine::Core::SteamAudioBackend | static |
| isInitialized() const | Engine::Core::SteamAudioBackend | inline |
| isSourceFinished(SourceId source) const | Engine::Core::SteamAudioBackend | |
| operator=(const SteamAudioBackend &)=delete | Engine::Core::SteamAudioBackend | |
| ReadFramesCallback typedef | Engine::Core::SteamAudioBackend | |
| removeSource(SourceId source) | Engine::Core::SteamAudioBackend | |
| render(float *pFramesOutInterleavedStereo, std::uint32_t frameCount) | Engine::Core::SteamAudioBackend | |
| setListener(const glm::vec3 &position, const glm::quat &orientation) | Engine::Core::SteamAudioBackend | |
| shutdown() | Engine::Core::SteamAudioBackend | |
| SourceId typedef | Engine::Core::SteamAudioBackend | |
| SteamAudioBackend() | Engine::Core::SteamAudioBackend | |
| SteamAudioBackend(const SteamAudioBackend &)=delete | Engine::Core::SteamAudioBackend | |
| updateSourcePosition(SourceId source, const glm::vec3 &position) | Engine::Core::SteamAudioBackend | |
| updateSourceVolume(SourceId source, float volume) | Engine::Core::SteamAudioBackend | |
| ~SteamAudioBackend() | Engine::Core::SteamAudioBackend | |