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Vulkan Schnee 0.0.1
High-performance rendering engine
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This is the complete list of members for Engine::Components::Logic, including all inherited members.
| beginPlay() | Engine::Components::Logic | virtual |
| canTick() const | Engine::Components::Logic | |
| ComponentName | Engine::Components::Logic | static |
| endPlay() | Engine::Components::Logic | virtual |
| getComponentName() const | Engine::Components::Logic | virtual |
| getOwningEntity() const | Engine::Components::Logic | |
| getScene() const | Engine::Components::Logic | protected |
| getSceneManager() const | Engine::Components::Logic | protected |
| hasBegunPlay() const | Engine::Components::Logic | |
| hasBegunPlay_ | Engine::Components::Logic | private |
| IsUnique | Engine::Components::Logic | static |
| Logic(Entities::Scene *owningScene) | Engine::Components::Logic | explicit |
| owningEntity_ | Engine::Components::Logic | private |
| scene_ | Engine::Components::Logic | private |
| setCanTick(bool enable) | Engine::Components::Logic | |
| setOwningEntity(Entities::Entity *entity) | Engine::Components::Logic | private |
| tick(double deltaTime) | Engine::Components::Logic | virtual |
| tickEnabled | Engine::Components::Logic | private |
| ~Logic()=default | Engine::Components::Logic | virtual |