Vulkan Schnee
0.0.1
High-performance rendering engine
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Engine::Assets::Audio Member List
This is the complete list of members for
Engine::Assets::Audio
, including all inherited members.
AssetBase
(bool initializeDefaultEntity=false)
Asset::AssetBase
inline
explicit
Audio
(bool initEcsData=false)
Engine::Assets::Audio
explicit
channels_
Engine::Assets::Audio
private
data
Asset::AssetBase
protected
durationSeconds_
Engine::Assets::Audio
private
frameCount_
Engine::Assets::Audio
private
getChannels
() const
Engine::Assets::Audio
inline
getDurationSeconds
() const
Engine::Assets::Audio
inline
getEntity
() const
Asset::AssetBase
inline
getFrameCount
() const
Engine::Assets::Audio
inline
getLoadingState
()
Asset::AssetBase
inline
getPcmData
() const
Engine::Assets::Audio
inline
getSampleRate
() const
Engine::Assets::Audio
inline
loadingState
Asset::AssetBase
protected
mainRegistry
Asset::AssetBase
protected
pcmData_
Engine::Assets::Audio
private
requestLoad
()
Asset::AssetBase
inline
sampleRate_
Engine::Assets::Audio
private
setAudioData
(AudioData &&audioData)
Engine::Assets::Audio
unload
() override
Engine::Assets::Audio
virtual
updateLoadingState
() override
Engine::Assets::Audio
virtual
~AssetBase
()
Asset::AssetBase
inline
virtual
~Audio
() override=default
Engine::Assets::Audio
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