Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::TextureHandleRegistry Member List

This is the complete list of members for EngineCore::TextureHandleRegistry, including all inherited members.

clear()EngineCore::TextureHandleRegistry
entries_EngineCore::TextureHandleRegistryprivate
getHandleCount() constEngineCore::TextureHandleRegistry
getOrCreateHandle(const std::filesystem::path &path)EngineCore::TextureHandleRegistryinline
getOrCreateHandleImpl(const std::filesystem::path &path, TextureType type)EngineCore::TextureHandleRegistryprivate
getPathForHandle(TextureHandle handle) constEngineCore::TextureHandleRegistry
getTextureType(TextureHandle handle) constEngineCore::TextureHandleRegistry
getTextureTypeForPath(const std::filesystem::path &path) constEngineCore::TextureHandleRegistry
mutex_EngineCore::TextureHandleRegistrymutableprivate
onTextureLoaded(const std::filesystem::path &path, Texture *texture, uint32_t descriptorIndex)EngineCore::TextureHandleRegistry
onTextureUnloaded(const std::filesystem::path &path)EngineCore::TextureHandleRegistry
operator=(const TextureHandleRegistry &)=deleteEngineCore::TextureHandleRegistry
operator=(TextureHandleRegistry &&)=deleteEngineCore::TextureHandleRegistry
pathToHandleId_EngineCore::TextureHandleRegistryprivate
resolveDescriptorIndex(TextureHandle handle) constEngineCore::TextureHandleRegistry
TextureHandleRegistry()=defaultEngineCore::TextureHandleRegistry
TextureHandleRegistry(const TextureHandleRegistry &)=deleteEngineCore::TextureHandleRegistry
TextureHandleRegistry(TextureHandleRegistry &&)=deleteEngineCore::TextureHandleRegistry
~TextureHandleRegistry()=defaultEngineCore::TextureHandleRegistry