| ambient_term | EngineCore::StaticLightmapMaterialData | private |
| ambient_term1() const | EngineCore::StaticLightmapMaterialData | inline |
| base_color_factor() const | EngineCore::StaticLightmapMaterialData | inline |
| base_color_texture_index() const | EngineCore::StaticLightmapMaterialData | inline |
| baseColorFactor | EngineCore::StaticLightmapMaterialData | private |
| baseColorTextureIndex | EngineCore::StaticLightmapMaterialData | private |
| debug_mode | EngineCore::StaticLightmapMaterialData | private |
| debug_mode1() const | EngineCore::StaticLightmapMaterialData | inline |
| emissive_factor() const | EngineCore::StaticLightmapMaterialData | inline |
| emissiveFactor | EngineCore::StaticLightmapMaterialData | private |
| lightmap_texture_index() const | EngineCore::StaticLightmapMaterialData | inline |
| lightmapTextureIndex | EngineCore::StaticLightmapMaterialData | private |
| metallic_factor() const | EngineCore::StaticLightmapMaterialData | inline |
| metallicFactor | EngineCore::StaticLightmapMaterialData | private |
| normal_scale() const | EngineCore::StaticLightmapMaterialData | inline |
| normal_texture_index() const | EngineCore::StaticLightmapMaterialData | inline |
| normalScale | EngineCore::StaticLightmapMaterialData | private |
| normalTextureIndex | EngineCore::StaticLightmapMaterialData | private |
| roughness_factor() const | EngineCore::StaticLightmapMaterialData | inline |
| roughnessFactor | EngineCore::StaticLightmapMaterialData | private |
| setBaseColorTextureIndex(uint32_t index) | EngineCore::StaticLightmapMaterialData | inline |
| setEmissiveFactor(const glm::vec3 &factor) | EngineCore::StaticLightmapMaterialData | inline |
| setLightmapTextureIndex(uint32_t index) | EngineCore::StaticLightmapMaterialData | inline |
| setMetallicFactor(float factor) | EngineCore::StaticLightmapMaterialData | inline |
| setNormalScale(float scale) | EngineCore::StaticLightmapMaterialData | inline |
| setNormalTextureIndex(uint32_t index) | EngineCore::StaticLightmapMaterialData | inline |
| setRoughnessFactor(float factor) | EngineCore::StaticLightmapMaterialData | inline |
| sh_scale | EngineCore::StaticLightmapMaterialData | private |
| sh_scale1() const | EngineCore::StaticLightmapMaterialData | inline |
| StaticLightmapMaterialData() | EngineCore::StaticLightmapMaterialData | inline |
| StaticLightmapMaterialData(uint32_t baseColorTexIdx, const glm::vec4 &baseColorFac, uint32_t normalTexIdx, uint32_t lightmapTexIdx, float roughness, float metallic, float normScale, const glm::vec3 &emissive, float shScale, float ambientTerm, uint32_t debugMode, uint32_t toneMap) | EngineCore::StaticLightmapMaterialData | inline |
| tone_mapping | EngineCore::StaticLightmapMaterialData | private |
| tone_mapping1() const | EngineCore::StaticLightmapMaterialData | inline |