Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::SphereCollisionComponent Member List

This is the complete list of members for EngineCore::SphereCollisionComponent, including all inherited members.

beginPlay() overrideEngineCore::CollisionComponentvirtual
bodyComponent_EngineCore::CollisionComponentprotected
canTick() constEngineCore::LogicComponent
CollisionComponent(Scene *scene, entt::entity entity)EngineCore::CollisionComponent
createShape() overrideEngineCore::SphereCollisionComponentvirtual
destroyShape()EngineCore::CollisionComponentvirtual
endPlay() overrideEngineCore::CollisionComponentvirtual
entity_EngineCore::CollisionComponentprotected
getBodyComponent() constEngineCore::CollisionComponentinline
getLocalOffset() constEngineCore::CollisionComponentinline
getLocalRotation() constEngineCore::CollisionComponentinline
getLocalTransform() constEngineCore::CollisionComponent
getOwningEntity() constEngineCore::LogicComponent
getRadius() constEngineCore::SphereCollisionComponentinline
getScene() constEngineCore::LogicComponentprotected
getSceneManager() constEngineCore::LogicComponentprotected
getShape() constEngineCore::CollisionComponentinline
isDirty_EngineCore::CollisionComponentprotected
isTrigger() constEngineCore::CollisionComponentinline
isTrigger_EngineCore::CollisionComponentprotected
IsUniqueEngineCore::CollisionComponentstatic
localOffset_EngineCore::CollisionComponentprotected
localRotation_EngineCore::CollisionComponentprotected
LogicComponent(Scene *owningScene)EngineCore::LogicComponentexplicit
markDirty()EngineCore::CollisionComponent
onCollisionBegin(CollisionComponent *other)EngineCore::CollisionComponentvirtual
onCollisionEnd(CollisionComponent *other)EngineCore::CollisionComponentvirtual
onCollisionStay(CollisionComponent *other)EngineCore::CollisionComponentvirtual
owningEntity_EngineCore::LogicComponentprivate
radius_EngineCore::SphereCollisionComponentprivate
rebuild()EngineCore::CollisionComponent
registerWithBody()EngineCore::CollisionComponentprivate
sceneEngineCore::LogicComponentprivate
setCanTick(bool enable)EngineCore::LogicComponent
setIsTrigger(bool trigger)EngineCore::CollisionComponent
setLocalOffset(const glm::vec3 &offset)EngineCore::CollisionComponent
setLocalRotation(const glm::quat &rotation)EngineCore::CollisionComponent
setOwningEntity(Entity *entity)EngineCore::LogicComponentprivate
setRadius(float radius)EngineCore::SphereCollisionComponent
shape_EngineCore::CollisionComponentprotected
SphereCollisionComponent(Scene *scene, entt::entity entity, float radius=0.5f)EngineCore::SphereCollisionComponent
tick(double deltaTime)EngineCore::LogicComponentvirtual
tickEnabledEngineCore::LogicComponentprivate
unregisterFromBody()EngineCore::CollisionComponentprivate
~CollisionComponent() overrideEngineCore::CollisionComponent
~LogicComponent()=defaultEngineCore::LogicComponentvirtual
~SphereCollisionComponent() override=defaultEngineCore::SphereCollisionComponent