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Vulkan Schnee 0.0.1
High-performance rendering engine
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This is the complete list of members for EngineCore::Scene, including all inherited members.
| assetManager | EngineCore::Scene | protected |
| cleanup() | EngineCore::Scene | |
| destroyActor(Actor *actor) | EngineCore::Scene | |
| engine | EngineCore::Scene | protected |
| entities | EngineCore::Scene | private |
| getAssetManager() const | EngineCore::Scene | |
| getEngine() const | EngineCore::Scene | inline |
| getEntities() const | EngineCore::Scene | |
| getSceneManager() const | EngineCore::Scene | |
| loadContent() | EngineCore::Scene | virtual |
| postTick() | EngineCore::ITickable | inlinevirtual |
| preTick() | EngineCore::ITickable | inlinevirtual |
| Scene() | EngineCore::Scene | |
| sceneGraph | EngineCore::Scene | private |
| setAssetManager(AssetManager *manager) | EngineCore::Scene | |
| spawnActor(const Ecs::LocalTransform &spawnTransform, Args &&... args) | EngineCore::Scene | inline |
| tick(double deltaTimeSeconds) | EngineCore::ITickable | inlinevirtual |
| unloadContent() | EngineCore::Scene | virtual |
| ~ITickable()=default | EngineCore::ITickable | virtual |
| ~Scene() | EngineCore::Scene | virtual |