Vulkan Schnee
0.0.1
High-performance rendering engine
Loading...
Searching...
No Matches
EngineCore::Mesh Member List
This is the complete list of members for
EngineCore::Mesh
, including all inherited members.
AssetManager
EngineCore::Mesh
private
boundingSphereRadius
EngineCore::Mesh
private
cleanup
()
EngineCore::Mesh
COLOR
enum value
EngineCore::Mesh
context
EngineCore::Mesh
private
createMeshName
(const std::filesystem::path &path, const std::string &meshName)
EngineCore::Mesh
static
createResources
()
EngineCore::Mesh
descriptorIndex
EngineCore::Mesh
private
engine
EngineCore::Mesh
private
getBoundingSphereRadius
() const
EngineCore::Mesh
getIndexCount
() const
EngineCore::Mesh
getMeshletCount
() const
EngineCore::Mesh
getMeshletTriangleCount
() const
EngineCore::Mesh
getName
() const
EngineCore::Mesh
getPrimitives
() const
EngineCore::Mesh
getPrimitivesByReference
() const
EngineCore::Mesh
getPrimitivesByReference
()
EngineCore::Mesh
getSceneTransform
() const
EngineCore::Mesh
getShaderName
() const
EngineCore::Mesh
getTextureCount
()
EngineCore::Mesh
static
isReady
EngineCore::Mesh
material
EngineCore::Mesh
private
materialName
EngineCore::Mesh
private
Mesh
()
EngineCore::Mesh
Mesh
(GltfLoader::GltfMeshData meshData, ApplicationContext *context, Renderer *renderer)
EngineCore::Mesh
meshData
EngineCore::Mesh
private
meshPrimitives
EngineCore::Mesh
private
name
EngineCore::Mesh
private
renderer
EngineCore::Mesh
private
reset
()
EngineCore::Mesh
sceneTransform
EngineCore::Mesh
private
textureCount
EngineCore::Mesh
static
TextureNames
enum name
EngineCore::Mesh
~Mesh
()=default
EngineCore::Mesh
Generated by
1.14.0