Vulkan Schnee 0.0.1
High-performance rendering engine
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EngineCore::Engine Member List

This is the complete list of members for EngineCore::Engine, including all inherited members.

applicationContextEngineCore::Engineprivate
assetManagerEngineCore::Engineprivate
calculateFrameTime(double &lastTime)EngineCore::Engineprivate
captureRenderdocFrame()EngineCore::Engineprivate
checkValidationLayerSupport()EngineCore::Engineprivate
cleanup()EngineCore::Engineprivate
commandBuffersEngineCore::Engineprivate
completeFrameAsync(VkFence graphicsFence, bool presentMirror)EngineCore::Engineprivate
createAssetManager()EngineCore::Engineprivate
createInputManager()EngineCore::Engineprivate
createPhysicsWorld()EngineCore::Engineprivate
createStartupScene()EngineCore::Engineprivate
createVulkanDebugMessenger()EngineCore::Engineprivate
currentFrameEngineCore::Engineprivate
debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData)EngineCore::Engineprivatestatic
debugMessengerEngineCore::Engineprivate
deltaTimeSecondsEngineCore::Engineprivate
descriptorDataIsDirtyEngineCore::Engineprivate
destroyPhysicsWorld()EngineCore::Engineprivate
Engine()=defaultEngineCore::Engine
fixLoadingAssets() constEngineCore::Engineprivate
frameCompletionFuture_EngineCore::Engineprivate
frameCounterEngineCore::Engineprivate
gameTimeEngineCore::Engineprivate
getAssetManager() constEngineCore::Engine
getContext() constEngineCore::Engineinline
getDeltaTimeSeconds()EngineCore::Engine
getGlobalTimeSeconds()EngineCore::Engine
getHeadset() constEngineCore::Engineinline
getInputHandler()EngineCore::Engine
getPhysicsEngine() constEngineCore::Engine
getRenderableSceneObjectCount() constEngineCore::Engine
getRenderer() constEngineCore::Engine
getSceneManager() constEngineCore::Engineinline
getXrInputHandler() constEngineCore::Engineinline
headsetEngineCore::Engineprivate
initAssets()EngineCore::Engineprivate
initializePlogDebugger()EngineCore::Engineprivate
initRenderDoc()EngineCore::Engine
initStartupScene()EngineCore::Engineprivate
initVulkan()EngineCore::Engineprivate
initWindow()EngineCore::Engineprivate
inputHandlerEngineCore::Engineprivate
isMirrorViewMinimized()EngineCore::Engineprivate
isXrSessionRunningEngineCore::Engineprivate
leftHandEngineCore::Engineprivate
loadScene()EngineCore::Engineinline
mainLoop()EngineCore::Engineprivate
meshCountEngineCore::Engineprivate
mirrorViewEngineCore::Engineprivate
moduleEngineCore::Engineprivate
physicsEngineEngineCore::Engineprivate
populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT &createInfo)EngineCore::Engineprivate
previousFrameXrComplete_EngineCore::Engineprivate
processMirrorWindowEvents()EngineCore::Engine
processResourceLoadingPipelines()EngineCore::Engineprivate
rendererEngineCore::Engineprivate
rightHandEngineCore::Engineprivate
run(std::unique_ptr< GameModule > module)EngineCore::Engine
sceneManagerEngineCore::Engineprivate
textureCountEngineCore::Engineprivate
tryCreateApplicationContext()EngineCore::Engineprivate
update(double &gameTime)EngineCore::Engineprivate
vkDestroyDebugUtilsMessengerEXTEngineCore::Engineprivate
xrFrameThreadPool_EngineCore::Engineprivate
xrInputHandlerEngineCore::Engineprivate
~Engine()EngineCore::Engine