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Vulkan Schnee 0.0.1
High-performance rendering engine
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This is the complete list of members for Ecs::TextureAssetPipeline, including all inherited members.
| assetLoaderPool | Ecs::TextureAssetPipeline | private |
| assetQueue | Ecs::TextureAssetPipeline | private |
| EngineCore::AssetManager class | Ecs::TextureAssetPipeline | friend |
| EngineCore::Engine class | Ecs::TextureAssetPipeline | friend |
| headerFutures | Ecs::TextureAssetPipeline | private |
| imageFutures | Ecs::TextureAssetPipeline | private |
| loadImageData(bool async=true) | Ecs::TextureAssetPipeline | private |
| renderingDataManager | Ecs::TextureAssetPipeline | private |
| requestExrHeaders(bool async=true) | Ecs::TextureAssetPipeline | private |
| retrieveImageData(bool async=true) | Ecs::TextureAssetPipeline | private |
| setRenderingDataManager(EngineCore::RenderingDataManager *rdm) | Ecs::TextureAssetPipeline | inline |
| submitAsset(const std::filesystem::path &asset) | Ecs::TextureAssetPipeline | |
| textureAssetManager | Ecs::TextureAssetPipeline | private |
| TextureAssetPipeline(EngineCore::TextureAssetManager *textureAssetManager, NamedThreadPool *assetLoaderPool) | Ecs::TextureAssetPipeline | |
| tick(bool async=true) | Ecs::TextureAssetPipeline |