RuntimeTextureDescriptorLease & operator=(RuntimeTextureDescriptorLease &&other) noexcept
RuntimeTextureDescriptorLease()=default
RuntimeTextureDescriptorLease(Core::AssetManager *owner, uint32_t descriptorIndex)
RuntimeTextureDescriptorLease(const RuntimeTextureDescriptorLease &)=delete
RuntimeTextureDescriptorLease & operator=(const RuntimeTextureDescriptorLease &)=delete
RuntimeTextureDescriptorLease(RuntimeTextureDescriptorLease &&other) noexcept