Vulkan Schnee
0.0.1
High-performance rendering engine
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RegistryManager.cpp
Go to the documentation of this file.
1
#include "
Engine/Ecs/RegistryManager.h
"
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namespace
Ecs
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{
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entt::registry &
RegistryManager::get
()
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{
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static
entt::registry instance;
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return
instance;
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}
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}
// namespace Ecs
RegistryManager.h
Ecs::RegistryManager::get
static entt::registry & get()
Gets the registry for all components.
Definition
RegistryManager.cpp:5
Ecs
Data structs for the Entity Component System.
Definition
FrameProcessing.cpp:29
Engine
src
Engine
Ecs
RegistryManager.cpp
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