Vulkan Schnee
0.0.1
High-performance rendering engine
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RegistrarMacro.h
Go to the documentation of this file.
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#pragma once
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#include "
Engine/Serialization/Registrar.h
"
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#define REGISTER_SERIALIZABLE(ClassName) inline static EngineCore::Registrar<ClassName> registrar_##ClassName;
Registrar.h
Engine
include
Engine
Serialization
RegistrarMacro.h
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