Vulkan Schnee 0.0.1
High-performance rendering engine
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MeshAssetRef.h
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1#pragma once
2
3#include "Engine/Core/Asset.h"
5
6namespace Engine::Assets
7{
8 class Mesh;
9
11} // namespace Engine::Assets
The mesh asset stores geometry data and.
Definition MeshAsset.h:20
Asset::Ref< Asset::Path, Mesh > MeshAssetRef