Vulkan Schnee 0.0.1
High-performance rendering engine
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MaterialAssetRef.h
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1#pragma once
2
3#include "Engine/Core/Asset.h"
5
6namespace Engine::Assets
7{
8 class Material;
9
11} // namespace Engine::Assets
the material asset is another wrapper for asset data which is stored in entt. It has the EngineCore::...
Asset::Ref< Asset::Path, Material > MaterialAssetRef