Vulkan Schnee
0.0.1
High-performance rendering engine
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MaterialAssetRef.h
Go to the documentation of this file.
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#pragma once
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#include "
Engine/Core/Asset.h
"
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#include "
Engine/Files/AssetPath.h
"
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namespace
Engine::Assets
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{
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class
Material
;
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using
MaterialAssetRef
=
Asset::Ref<Asset::Path, Material>
;
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}
// namespace Engine::Assets
AssetPath.h
Asset.h
Asset::Ref
Definition
Asset.h:94
Engine::Assets::Material
the material asset is another wrapper for asset data which is stored in entt. It has the EngineCore::...
Definition
MaterialAsset.h:23
Engine::Assets
Definition
AnimationAsset.h:41
Engine::Assets::MaterialAssetRef
Asset::Ref< Asset::Path, Material > MaterialAssetRef
Definition
MaterialAssetRef.h:10
Engine
include
Engine
Material
MaterialAssetRef.h
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