Vulkan Schnee 0.0.1
High-performance rendering engine
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JsonHandler.h
Go to the documentation of this file.
1#pragma once
2
3#include <filesystem>
4#include "json.hpp"
5
6namespace EngineCore {
7 class JsonHandler {
8 public:
9 JsonHandler() = delete;
10
11 static nlohmann::json loadJson(std::filesystem::path path);
12 };
13}
static nlohmann::json loadJson(std::filesystem::path path)
Log category system implementation.