Vulkan Schnee
0.0.1
High-performance rendering engine
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JsonHandler.h
Go to the documentation of this file.
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#pragma once
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#include <filesystem>
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#include "json.hpp"
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namespace
EngineCore
{
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class
JsonHandler
{
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public
:
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JsonHandler
() =
delete
;
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static
nlohmann::json
loadJson
(std::filesystem::path path);
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};
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}
EngineCore::JsonHandler::JsonHandler
JsonHandler()=delete
EngineCore::JsonHandler::loadJson
static nlohmann::json loadJson(std::filesystem::path path)
Definition
JsonHandler.cpp:10
EngineCore
Log category system implementation.
Definition
CameraComponent.cpp:8
Engine
include
Engine
Files
JsonHandler.h
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