Vulkan Schnee
0.0.1
High-performance rendering engine
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JsonArchive.h
Go to the documentation of this file.
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#pragma once
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#include <json.hpp>
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using
json
= nlohmann::json;
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namespace
EngineCore
{
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class
JsonArchive
{
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public
:
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[[nodiscard]]
json
&
getArchive
();
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private
:
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json
jsonObject
;
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};
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}
EngineCore::JsonArchive
Definition
JsonArchive.h:8
EngineCore::JsonArchive::jsonObject
json jsonObject
Definition
JsonArchive.h:12
EngineCore::JsonArchive::getArchive
json & getArchive()
Definition
JsonArchive.cpp:5
EngineCore
Log category system implementation.
Definition
CameraComponent.cpp:8
EngineCore::json
nlohmann::json json
Definition
JsonHandler.cpp:8
Engine
include
Engine
Serialization
JsonArchive.h
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