42 VkCommandPool commandPool,
43 VkPipeline brdfLutComputePipeline,
44 VkPipelineLayout brdfLutPipelineLayout,
45 VkDescriptorSet brdfLutDescriptorSet
The application context is the core class which stores the basic openxr and vulkan objects.
void generateBrdfLut(Core::ApplicationContext *context, VkCommandPool commandPool, VkPipeline brdfLutComputePipeline, VkPipelineLayout brdfLutPipelineLayout, VkDescriptorSet brdfLutDescriptorSet)
Generates the BRDF integration LUT via compute shader dispatch.