Vulkan Schnee
0.0.1
High-performance rendering engine
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EcsErrors.h
Go to the documentation of this file.
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#pragma once
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#include "
Engine/Core/Exceptions.h
"
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namespace
Ecs
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{
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class
EntityNullError
:
public
EngineCore::Exception
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{
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public
:
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EntityNullError
();
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explicit
EntityNullError
(
const
std::string & message ) :
Exception
( message ) {}
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explicit
EntityNullError
(
const
std::stringstream & message ) :
Exception
( message ) {}
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};
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inline
EntityNullError::EntityNullError
() :
Exception
(
"Entity is null"
)
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{
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}
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}
// namespace Ecs
Exceptions.h
Ecs::EntityNullError::EntityNullError
EntityNullError()
Definition
EcsErrors.h:14
Ecs::EntityNullError::EntityNullError
EntityNullError(const std::stringstream &message)
Definition
EcsErrors.h:11
Ecs::EntityNullError::EntityNullError
EntityNullError(const std::string &message)
Definition
EcsErrors.h:10
EngineCore::Exception
Definition
Exceptions.h:8
EngineCore::Exception::Exception
Exception(const std::string &message)
Definition
Exceptions.h:10
Ecs
Data structs for the Entity Component System.
Definition
FrameProcessing.cpp:29
Engine
include
Engine
Ecs
EcsErrors.h
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